{"id":624,"date":"2009-06-08T23:33:45","date_gmt":"2009-06-09T07:33:45","guid":{"rendered":"https:\/\/doink.mreh.net\/?p=624"},"modified":"2009-06-08T23:33:45","modified_gmt":"2009-06-09T07:33:45","slug":"ffxiv-my-thoughts-and-hopes-for-the-new-mmo","status":"publish","type":"post","link":"https:\/\/mreh.net\/?p=624","title":{"rendered":"FFXIV: My thoughts and hopes for the new MMO"},"content":{"rendered":"<p>I know I am late on the ball with this, but with a busier than normal schedule last week it was really hard to find time to really sit down and collect my thoughts without wanting to bang on head on something.<\/p>\n<p>Anyway, FFXIV formerly known as Rapture is the hottest topic lately and I can&#8217;t help but get giddy with excitement with the thoughts and ideas of what could possible be with the new MMO. Firstly, I am incredibly thrilled that there will be no leveling up via experience points. I&#8217;m personally exhausted of this system, and it always seemed so daunting even in WoW when you would look to see your EXP would be&#8230; a lot. Sure its fast to level up, but its still kind of a pain in the butt to see how much further you have to get to in order to get to the next level. But now the bigger question is: what will we be striving towards? Orophen\/Derrick informed me that a lot of talk has been going on in the forums of weapons having learnable skills\/traits\/spells, possibility of needing to increase weapon affinity to get ahead, or maybe the introduction of a sphere like grid system into the game like FFX and FFXII. I&#8217;m ok with the first two, but the later? Ugh&#8230; I know a lot of people like this sytem, but I for one am not very fond of it at ALL. It won&#8217;t be a deal breaker for me, but I will most definitely not be in strong favor of this unless it was changed to curb my tendency to be really OCD about these kind of charts.<\/p>\n<p>But since its really late for me and I&#8217;m practically running on fumes, here are some hopes\/wishes I have for the new MMO:<\/p>\n<ul>\n<li> Return the Mandragora and give us a &#8220;boss&#8221; style of him.<\/li>\n<li> Please give us a better &#8220;guild&#8221; system. As much as I like the Linkshell system and find it useful, I also want a more intuitive Guild system that really helps us know what is going on (attendance, guild banks, etc).<\/li>\n<li> Allow us to interact with the environment more. I always thought it was crazy that we couldn&#8217;t lay on our own beds or sit down on chairs. Even RO allowed people to sit on chairs! Which is even older than FFXI!<\/li>\n<li> Mini-map. Seriously. This would make my life easier if I can see I am near my marker instead of having to always do \/map or whatever. I get lost easily. Let me see where I am going on a mini-map! That way I won&#8217;t have to go in the wrong direction for 2 minutes or lead my entire linkshell in the wrong direction only to go &#8220;oops!&#8221; And, yeah, the later has happened to me before&#8230; \/blush<\/li>\n<li>Let us have more customizable features. I&#8217;m worried that this won&#8217;t be possible. The game so far looks really gorgeous, but I have no idea if the Crystal Tools will actually give us the capability to customize our character a little more than the pre-set designs given to us in FFXI. Though its convient, I sometimes wish I had different color hair and\/or eyes.<\/li>\n<li>Get rid of the senseless time sinks. Mostly the pauses inbetween synths and stuff.<\/li>\n<\/ul>\n<p>And that is all I have in mind for now. Need to sleep now before I start to go crazy dreaming about Gremlins again&#8230;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I know I am late on the ball with this, but with a busier than normal schedule last week it was really hard to find time to really sit down and collect my thoughts without wanting to bang on head &hellip; <a href=\"https:\/\/mreh.net\/?p=624\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[69],"tags":[228],"_links":{"self":[{"href":"https:\/\/mreh.net\/index.php?rest_route=\/wp\/v2\/posts\/624"}],"collection":[{"href":"https:\/\/mreh.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mreh.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mreh.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/mreh.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=624"}],"version-history":[{"count":0,"href":"https:\/\/mreh.net\/index.php?rest_route=\/wp\/v2\/posts\/624\/revisions"}],"wp:attachment":[{"href":"https:\/\/mreh.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=624"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mreh.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=624"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mreh.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=624"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}